Level Design, Game Design, Programming
Platform: PC & Mobile
Engine & Tools: Adobe Animate, Haxe, FlashDevelop, Trello, Git
Duration: 2 weeks
Team size: 1

My work involved:
- Designing the game rules
- Researching for the game assets and music / SFX
- Enemies behaviors
- Gameplay programming
- Level design system
- Particle systems
- Saving system (for highscores)
- UI/UX
In-Game Images
More about the game

This game is a one button game where you take control of a dangerous demon.
By maintaining the button, you block all the enemy attacks but also drain your health.
By releasing it, you swing a lethal axe blow.
Killing enemies grants you health, and the more health you have, 
the bigger and faster you are.
I made this game using royalty-free assets and music/SFX.

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