Flock AI, Tools, 3C, Optimization
Platform: Nintendo Switch, PC
Engine & Tools: Unity, Jira, Perforce, Wwise
Duration: 8 months
Team size: 16

My work involves:
-Flock AI
-InputSystem & Wwise integration on Nintendo Switch
-Gameplay features
-Characters abilities & controls
-Rumble feedback
-UI integration
-UI systems
-Mecanim integration
-CPU & GPU Profiling & Optimization
(Use of Unity Jobs, SkinnedMesh animations baking, draw calls reduction techniques (mesh merging & batching), subpixels & overdraw reduction, Nintendo Switch GPU knowledge, lighting knowledge, and more)
Prototype Images
More about the game

Welcome to SheepFold, a cooperative adventure where you and your partner navigate the Pyrénées (French mountains), herding sheep through stunning landscapes. 
Forge an unbreakable bond as you play the roles of a quick-thinking Shepherd and their swift Dog, combining abilities to overcome obstacles and guide your flock. Work together, anticipate challenges, and revel in the thrill of discovery as you travel across a vibrant environment full of life and iconic landmarks.

The game is currently under development. A first 10-minute demo will be playable at "Isart Talent", an event taking place at Isart Digital's premises (https://www.isart.fr/), from June 4 to 6, 2024.
If interested in funding or editing our game, please contact us.
Coming soon on itch.io...

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