The influence of novel game controllers on user experience
Secondary research, prototyping
Duration: 2 months
My work involved:
-Reading articles and books, including "The design of everyday things"
-Learning the basics of electronics and Arduino, for building controllers with uncommon components
-Prototyping a simple device for testing the affordance possibilities granted by a pressure sensor (c.f. video)
This project was discontinued.
See my last presentation here.
-Learning the basics of electronics and Arduino, for building controllers with uncommon components
-Prototyping a simple device for testing the affordance possibilities granted by a pressure sensor (c.f. video)
This project was discontinued.
See my last presentation here.
Fostering self-expression in video games: implementation and impact
Secondary research
Duration: in progress
My work involves:
-Reading/listening to related articles and conferences
-Producing a method for analysing and implementing player expression in games
See my last presentation here.
-Producing a method for analysing and implementing player expression in games
See my last presentation here.